A challenging top down rogue-like game with a dark atmosphere and an engaging game loop to keep you wanting more. The game and its back story is intended for a more mature audience due to its themes.
After a mysterious celestial event caused rune essence to fill the atmosphere of the planet, copious amounts of rune essence began to homogenize with the air which had mystical effects on the creatures inhabiting the world.
The most important biological process was affected...Birth. The concentration of rune essence caused the rune molecules to calcify and get drawn to every child bearing persons life sustaining organs, most critically being the placenta during child birth. The concentrated rune essence forms a mystical rune encased in the after birth that can hold one of four key traits and colors, different for every person much like eye color.
After the dawn of civilization, a common practice turned essential when a rare profession was created. The After-factor, a very knowledgeable person skilled in channeling the rune essence, takes the encased rune from the placenta and encapsulates it along with its energy and unknown power into an item/accessory or treasure. This is known as your personal AfterFact. Depending on the energy and alignment of the rune you will be crafted a unique AfterFact imbued with your energy and alignment.
We follow Orillia, a trader from the eastern isles who's job it was to transport goods from the eastern isles to the western mainland. During her journey years ago, Orillia was captured by the minions under the command of 'The Rune-less' - who is the villain of this story. Orillia is trying to remember how to escape after many many years of imprisonment and torment. She has escaped before but always seems to end up back in the cruel grasps of the Rune-less, will you help her remember the way out?
AfterFacts are magical items that are created and bound to a single person. The Rune-less is trying to harness these items, but Orillia will find them during her escape attempts which will increase her chances of escape. They are upgraded via the AfterFactum.
Blocking damage and petrifying enemie.
Gives Orillia a powerful dashing melee attack.
The Rod of Conduction attracts lightning to Orillia's advantage.
A bottemless pouch that helps unleash devastating waves of projectiles.
A sentient sword of power willing to help Orillia until the end.
And more to come as the game is developed!
The Rune-less has crafted these machines to try and harness the power of the runes, Orillia's AfterFact gives her the unexpected ability to use these machines herself to empower her escape and strengthen her memories.
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